Thursday, October 27, 2016
Wednesday, October 12, 2016
Camera Movements And Emotions Of A Story
How Camera Movements Can Affect Emotions And The Story
camera angles and movements of the camera can create lots of emotion attacthment and feeling toward a movie and character(s) within the movie
- Crane down- camera entering in from an upward shot moving downwards joining into a story
- Crane up- shows what the the character is going to be facing and what the obstacle is that he's going against
- high to low angle shot- create a menacing looking character and makes them look even more in charge
- handheld camera movement- gives us an unsettling feeling and sense of danger
- quick pan- can change the mood of the scene in the matter of seconds just by sliding to the side to reveal whats going on
- quick push in- shows surprise or shock on a character
- slow dolly in- shows tension and gives a sense of intimacy when moved in closer
- slowly dolly out- shows the character being lost and not understanding of whats going on and to give a sense of confusion
- 360 reveal- sense of surveying the area and showing that something is bound to happen so get ready
Tuesday, October 11, 2016
Wednesday, September 21, 2016
Warner brothers history
The Warner Brothers began in 1903 making their film business. first film they made was the great Train Robbery, later they continued making films. by 1908 the company had made almost over 200 films. their first real and best film was the my four years in Germany the total gross was around 1.5 million dollars. in a few years they would buy and obtain property in the west , known as the West coast Studios, which is one of the most famous today.
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| Harry Potter films |
Wednesday, June 1, 2016
Thursday, May 19, 2016
Definition of different lighting
Tonal Range- Even lighting in an object(s), easily viewable details from lighting not to bright and not to dark
Light and Shadow- Areas where there is a a great/low amount of darkness and lightness distributed in a scene, also allows the object to look more 3 dimensional
Three point lighting-
+ Key point lighting
+Fill Light
+Rim Light
Implied Light- Can make your scene seem "larger" also includes a light that is off camera
Back Lighting- Main source of lighting coming from behind objects it also creates a softer looking image
Silhouette Lighting- Lighting that appears behind the object and creates an outline of the object(s)
Non-Key Lighting- Creates an interesting image and to where the light bounces off the area also making the scene look softer
Light and Shadow- Areas where there is a a great/low amount of darkness and lightness distributed in a scene, also allows the object to look more 3 dimensional
Three point lighting-
+ Key point lighting
+Fill Light
+Rim Light
Implied Light- Can make your scene seem "larger" also includes a light that is off camera
Back Lighting- Main source of lighting coming from behind objects it also creates a softer looking image
Silhouette Lighting- Lighting that appears behind the object and creates an outline of the object(s)
Non-Key Lighting- Creates an interesting image and to where the light bounces off the area also making the scene look softer
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